I also realized that my collection of documents would never be complete without this document so this pushed me to do the work. I have been delaying in making this document because I never really found the time nor the need to write up this document. I decided to finally write this document because I have always wanted to write about the Quake Console Commands but was always too busy. This document has been designed to help out all those people who want to customize the game to their liking or just learn more about the console. All console commands and variables are identified, documented, tagged, and classified. This is the complete list of console commands, console variables, and command line parameters for Quake. cfg // general server info seta sv_hostname "Q3A CTF" // name that appears in server list seta g_motd "Hard CTF 24/7" // message that appears when connecting seta sv_maxclients 16 // max number of clients than can connect seta sv_pure 1 // pure server, no altered pak files seta g_quadfactor 4 // quad damage strength (3 is normal) seta g_friendlyFire 1 // friendly fire motherfucker // capture the flag seta g_gametype 4 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF seta g_teamAutoJoin 0 // 0:goes into spectator mode, 1:auto joins a team seta g_teamForceBalance 0 // 0:free selection, 1:forces player on weak team seta timelimit 30 // Time limit in minutes seta capturelimit 8 // Capture limit for CTF seta fraglimit 0 // Frag limit // team deathmatch //seta g_gametype 3 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF //seta g_teamAutoJoin 0 // 0:goes into spectator mode, 1:auto joins a team //seta g_teamForceBalance 1 // 0:free selection, 1:forces player on weak team //seta timelimit 15 // Time limit in minutes //seta fraglimit 25 // Frag limit // free for all //seta g_gametype 0 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF //seta timelimit 10 // Time limit in minutes //seta fraglimit 15 // Frag limit seta g_weaponrespawn 2 // weapon respawn in seconds seta g_inactivity 120 // kick players after being inactive for x seconds seta g_forcerespawn 0 // player has to press primary button to respawn seta g_log server.Copyright (C) 1998-2000 JakFrost, All Rights Reserved I'll list each file here, and they are also included with this guide. levels.cfg sets up the maps to be played, their order, and rotation.bots.cfg allows for easy setup of the bots playing on the server, and.server.cfg defines the gametype and most game options,.autoexec.cfg controls the most basic aspects of the server,.Here I haveĭivided the options between 4 files each with different functions. However, it is very practical to divide the optionsīetween different files in order to better manage your server. ![]() You can start it upĪgain with /usr/lib/ioquake3/ioq3ded, and kill it with ctrl + c. The server now has everything it needs to run correctly. This makes it easier to manage the server. I suggest creating a user with restricted privileges for running the Q3A server.
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